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it would be more accurate to call this five-minute game a poem. i'm trying to understand how the maker imbued such pathos into this low-res, simple game. i nearly cried.
http://hcsoftware.sourceforge.net/passage/
as a side note, the designer, Jason Rohrer, is really fascinating. he lives in the middle of nowhere with his family, challenging themselves to leave the smallest ecological footprint possible and on a budget of less than $10,000 a year.
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